Fairy Tail Deck Breakdown

Cards Usage Statistic

Main Deck

Crowley, the Gifted Magistus
Crowley, the Gifted Magistus
Crowley, the Gifted Magistus
DARK 4
Crowley, the Gifted Magistus
  • ATK:

  • 1800

  • DEF:

  • 1000


If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Fairy Tail - Luna
Fairy Tail - Luna
Fairy Tail - Luna
LIGHT 4
Fairy Tail - Luna
  • ATK:

  • 1850

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.

Fairy Tail - Matchlille
Fairy Tail - Matchlille
Fairy Tail - Matchlille
LIGHT 4
Fairy Tail - Matchlille
  • ATK:

  • 1850

  • DEF:

  • 1000


If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or "Fairy Tail Tales" from your Deck to your hand. You can pay 500 LP; make the name of 1 Effect Monster your opponent controls become "Fairy Prince". You can only use each effect of "Fairy Tail - Matchlille" once per turn.

Fairy Tail - Snow
Fairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Witchcrafter Genni
Witchcrafter Genni
Witchcrafter Genni
WIND 1
Witchcrafter Genni
  • ATK:

  • 300

  • DEF:

  • 500


During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
FIRE 4
Zoroa, the Magistus of Flame
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Endymion Empire
    Endymion Empire
    Endymion Empire
    Spell Continuous
    Endymion Empire

      When this card is activated: Add 1 "Regulus, the Prince of Endymion" or 1 monster that mentions it from your Deck to your hand, then if your opponent controls a monster, you can Special Summon 1 Spellcaster monster from your hand. If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Regulus, the Prince of Endymion" in your hand or face-up Monster Zone instead. You can only use this effect of "Endymion Empire" once per turn. You can only activate 1 "Endymion Empire" per turn.

      Fairy Tail Ball
      Fairy Tail Ball
      Fairy Tail Ball
      Spell Field
      Fairy Tail Ball

        When this card is activated: You can add 1 "Fairy Tail" monster or "Fairy Tail Tales" from your Deck or banishment to your hand. Your "Fairy Tail" monsters can attack directly. Once per turn, if your opponent Special Summons a monster(s) and you control a "Fairy Tail" monster (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Fairy Prince". You can only activate 1 "Fairy Tail Ball" per turn.

        Fairy Tail Long Long Ago
        Fairy Tail Long Long Ago
        Fairy Tail Long Long Ago
        Spell Quick
        Fairy Tail Long Long Ago

          Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is sent to the GY, except from the field, or banished: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Fairy Tail Long Long Ago" once per turn.

          Instant Fusion
          Instant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

            Super Polymerization
            Super Polymerization
            Super Polymerization
            Spell Quick
            Super Polymerization

              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



              Tag(s):

              Tales of Fairy Tail
              Tales of Fairy Tail
              Tales of Fairy Tail
              Spell Equip
              Tales of Fairy Tail

                The equipped monster gains 1000 ATK. Once per turn: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand or field. When you do, you can also use any "Fairy Prince" your opponent controls. If this card is in your GY: You can equip it to a "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tales of Fairy Tail" once per turn.

                Extra Deck

                Chronicler of Fairy Tail Tales
                Chronicler of Fairy Tail Tales
                Chronicler of Fairy Tail Tales
                EARTH 4
                Chronicler of Fairy Tail Tales
                • ATK:

                • 1850

                • DEF:

                • 1000


                1 LIGHT "Fairy Tail" monster + 1 Spellcaster monster Your "Fairy Tail" monsters cannot be destroyed by battle. You can only use each of the following effects of "Chronicler of Fairy Tail Tales" once per turn. If this card is Fusion Summoned using "Fairy Prince" as material: You can destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Fairy Tail" card from your hand or GY, except "Fairy Tail Tales"; negate the activation, and if you do, destroy that card.

                Garura, Wings of Resonant Life
                Garura, Wings of Resonant Life
                Garura, Wings of Resonant Life
                DARK 6
                Garura, Wings of Resonant Life
                • ATK:

                • 1500

                • DEF:

                • 2400


                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                Magistus Chorozo
                Magistus Chorozo
                Magistus Chorozo
                DARK 4
                Magistus Chorozo
                • ATK:

                • 1000

                • DEF:

                • 2800


                1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.

                Mudragon of the Swamp
                Mudragon of the Swamp
                Mudragon of the Swamp
                WATER 4
                Mudragon of the Swamp
                • ATK:

                • 1900

                • DEF:

                • 1600


                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                Weaver of Fairy Tail Tales
                Weaver of Fairy Tail Tales
                Weaver of Fairy Tail Tales
                EARTH 4
                Weaver of Fairy Tail Tales
                • ATK:

                • 1850

                • DEF:

                • 1000


                1 "Fairy Tail" monster + 1 Spellcaster monster During your Main Phase: You can Special Summon 1 "Fairy Tail" monster from your Deck or banishment. You can only use this effect of "Weaver of Fairy Tail Tales" once per turn. If you Normal or Special Summon a non-EARTH "Fairy Tail" monster(s), while this card is in the Monster Zone (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Fairy Prince". Every "Fairy Prince" on the field becomes a Spellcaster monster.

                Zoroa, the Magistus Verethragna
                Zoroa, the Magistus Verethragna
                Zoroa, the Magistus Verethragna
                FIRE 8
                Zoroa, the Magistus Verethragna
                • ATK:

                • 2900

                • DEF:

                • 2900


                1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.

                Artemis, the Magistus Moon Maiden
                Artemis, the Magistus Moon Maiden
                Artemis, the Magistus Moon Maiden
                LIGHT
                Artemis, the Magistus Moon Maiden
                • ATK:

                • 800

                • LINK-1

                Link Arrow:

                Top


                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                Endymion, the Crescent Magistus
                Endymion, the Crescent Magistus
                Endymion, the Crescent Magistus
                LIGHT
                Endymion, the Crescent Magistus
                • ATK:

                • 1850

                • LINK-2

                Link Arrow:

                Left

                Bottom-Right


                2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.

                Four Charmers in Profusion
                Four Charmers in Profusion
                Four Charmers in Profusion
                LIGHT
                Four Charmers in Profusion
                • ATK:

                • 1850

                • LINK-4

                Link Arrow:

                Left

                Right

                Bottom-Left

                Bottom-Right


                2+ monsters Gains 300 ATK for each different Attribute on the field. Once while face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters with the same Attribute but different Types, or 2 monsters with the same Type but different Attributes, in your GY; Special Summon both, but this card, also those monsters, cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon until the end of the next turn. You can only use this effect of "Four Charmers in Profusion" once per turn.

                Borreload Savage Dragon
                Borreload Savage Dragon
                Borreload Savage Dragon
                DARK 8
                Borreload Savage Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.

                Fairy Tail - Wickat
                Fairy Tail - Wickat
                Fairy Tail - Wickat
                DARK
                Fairy Tail - Wickat
                • ATK:

                • 1850

                • DEF:

                • 1000


                2 Level 4 Spellcaster monsters "Fairy Tail" monsters you control whose original Attribute is LIGHT are unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wickat" once per turn. You can detach up to 2 materials from this card; send that many "Fairy Tail" cards from your Deck to the GY, except "Fairy Tail Tales". If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.

                Main: 40 Extra: 15

                1 cardCrowley, the Gifted Magistus 1 cardCrowley, the Gifted Magistus
                Crowley, the Gifted Magistus
                DARK 4
                Crowley, the Gifted Magistus
                • ATK:

                • 1800

                • DEF:

                • 1000


                If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.


                1 cardDroll & Lock Bird
                1 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                3 cardFairy Tail - Luna 3 cardFairy Tail - Luna
                Fairy Tail - Luna
                LIGHT 4
                Fairy Tail - Luna
                • ATK:

                • 1850

                • DEF:

                • 1000


                When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.


                3 cardFairy Tail - Matchlille 3 cardFairy Tail - Matchlille
                Fairy Tail - Matchlille
                LIGHT 4
                Fairy Tail - Matchlille
                • ATK:

                • 1850

                • DEF:

                • 1000


                If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or "Fairy Tail Tales" from your Deck to your hand. You can pay 500 LP; make the name of 1 Effect Monster your opponent controls become "Fairy Prince". You can only use each effect of "Fairy Tail - Matchlille" once per turn.


                1 cardFairy Tail - Rochka 1 cardFairy Tail - Rochka
                Fairy Tail - Rochka
                LIGHT 4
                Fairy Tail - Rochka
                • ATK:

                • 1850

                • DEF:

                • 1000


                When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.


                1 cardFairy Tail - Snow
                1 cardFairy Tail - Snow
                Fairy Tail - Snow
                LIGHT 4
                Fairy Tail - Snow
                • ATK:

                • 1850

                • DEF:

                • 1000


                If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                1 cardMaxx "C"
                1 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
                Mulcharmy Fuwalos
                WIND 4
                Mulcharmy Fuwalos
                • ATK:

                • 100

                • DEF:

                • 600


                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
                Nibiru, the Primal Being
                LIGHT 11
                Nibiru, the Primal Being
                • ATK:

                • 3000

                • DEF:

                • 600


                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                2 cardRegulus, the Prince of Endymion 2 cardRegulus, the Prince of Endymion
                Regulus, the Prince of Endymion
                LIGHT 4
                Regulus, the Prince of Endymion
                • ATK:

                • 1700

                • DEF:

                • 1300


                The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Regulus, the Prince of Endymion" once per turn. If this card is in your hand: You can reveal 1 other Spellcaster monster in your hand; you lose LP equal to the revealed monster's Level x 300, and if you do, Special Summon this card. If this card is Special Summoned: You can add 1 Spell that mentions "Regulus, the Prince of Endymion" from your Deck to your hand.


                2 cardSpenta, the Magistus Sealer 2 cardSpenta, the Magistus Sealer
                Spenta, the Magistus Sealer
                LIGHT 4
                Spenta, the Magistus Sealer
                • ATK:

                • 1000

                • DEF:

                • 1000


                You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spenta, the Magistus Sealer". ● Halve the ATK of 1 monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip 1 "Magistus" monster from your Extra Deck or GY to it as an Equip Spell. You can only use each effect of "Spenta, the Magistus Sealer" once per turn.


                2 cardVerre, the Maid of Endymion 2 cardVerre, the Maid of Endymion
                Verre, the Maid of Endymion
                LIGHT 4
                Verre, the Maid of Endymion
                • ATK:

                • 500

                • DEF:

                • 1400


                (This card is always treated as a "Witchcrafter" card.) Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or "Magical Dimension" from your Deck to your hand.


                1 cardWitchcrafter Genni 1 cardWitchcrafter Genni
                Witchcrafter Genni
                WIND 1
                Witchcrafter Genni
                • ATK:

                • 300

                • DEF:

                • 500


                During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.


                2 cardAsh Blossom & Joyous Spring
                2 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                1 cardZoroa, the Magistus of Flame 1 cardZoroa, the Magistus of Flame
                Zoroa, the Magistus of Flame
                FIRE 4
                Zoroa, the Magistus of Flame
                • ATK:

                • 1500

                • DEF:

                • 1500


                You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                1 cardCalled by the Grave
                1 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  2 cardEndymion Empire 2 cardEndymion Empire
                  Endymion Empire
                  Spell Continuous
                  Endymion Empire

                    When this card is activated: Add 1 "Regulus, the Prince of Endymion" or 1 monster that mentions it from your Deck to your hand, then if your opponent controls a monster, you can Special Summon 1 Spellcaster monster from your hand. If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Regulus, the Prince of Endymion" in your hand or face-up Monster Zone instead. You can only use this effect of "Endymion Empire" once per turn. You can only activate 1 "Endymion Empire" per turn.


                    3 cardFairy Tail Ball 3 cardFairy Tail Ball
                    Fairy Tail Ball
                    Spell Field
                    Fairy Tail Ball

                      When this card is activated: You can add 1 "Fairy Tail" monster or "Fairy Tail Tales" from your Deck or banishment to your hand. Your "Fairy Tail" monsters can attack directly. Once per turn, if your opponent Special Summons a monster(s) and you control a "Fairy Tail" monster (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Fairy Prince". You can only activate 1 "Fairy Tail Ball" per turn.


                      1 cardFairy Tail Long Long Ago 1 cardFairy Tail Long Long Ago
                      Fairy Tail Long Long Ago
                      Spell Quick
                      Fairy Tail Long Long Ago

                        Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is sent to the GY, except from the field, or banished: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Fairy Tail Long Long Ago" once per turn.


                        1 cardInstant Fusion
                        1 cardInstant Fusion
                        Instant Fusion
                        Spell Normal
                        Instant Fusion

                          Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                          1 cardSpell Power Mastery 1 cardSpell Power Mastery
                          Spell Power Mastery
                          Spell Normal
                          Spell Power Mastery

                            Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


                            1 cardSuper Polymerization
                            1 cardSuper Polymerization
                            Super Polymerization
                            Spell Quick
                            Super Polymerization

                              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                              Tag(s):

                              2 cardTales of Fairy Tail 2 cardTales of Fairy Tail
                              Tales of Fairy Tail
                              Spell Equip
                              Tales of Fairy Tail

                                The equipped monster gains 1000 ATK. Once per turn: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand or field. When you do, you can also use any "Fairy Prince" your opponent controls. If this card is in your GY: You can equip it to a "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tales of Fairy Tail" once per turn.


                                1 cardTriple Tactics Talent
                                1 cardTriple Tactics Talent
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                  Tag(s):

                                  2 cardVerre Magic - Lacrima of Light 2 cardVerre Magic - Lacrima of Light
                                  Verre Magic - Lacrima of Light
                                  Spell Quick
                                  Verre Magic - Lacrima of Light

                                    (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.


                                    1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      2 cardChronicler of Fairy Tail Tales 2 cardChronicler of Fairy Tail Tales
                                      Chronicler of Fairy Tail Tales
                                      EARTH 4
                                      Chronicler of Fairy Tail Tales
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1000


                                      1 LIGHT "Fairy Tail" monster + 1 Spellcaster monster Your "Fairy Tail" monsters cannot be destroyed by battle. You can only use each of the following effects of "Chronicler of Fairy Tail Tales" once per turn. If this card is Fusion Summoned using "Fairy Prince" as material: You can destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Fairy Tail" card from your hand or GY, except "Fairy Tail Tales"; negate the activation, and if you do, destroy that card.


                                      1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                      Garura, Wings of Resonant Life
                                      DARK 6
                                      Garura, Wings of Resonant Life
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2400


                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                      1 cardMagistus Chorozo 1 cardMagistus Chorozo
                                      Magistus Chorozo
                                      DARK 4
                                      Magistus Chorozo
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 2800


                                      1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                      1 cardWeaver of Fairy Tail Tales 1 cardWeaver of Fairy Tail Tales
                                      Weaver of Fairy Tail Tales
                                      EARTH 4
                                      Weaver of Fairy Tail Tales
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1000


                                      1 "Fairy Tail" monster + 1 Spellcaster monster During your Main Phase: You can Special Summon 1 "Fairy Tail" monster from your Deck or banishment. You can only use this effect of "Weaver of Fairy Tail Tales" once per turn. If you Normal or Special Summon a non-EARTH "Fairy Tail" monster(s), while this card is in the Monster Zone (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Fairy Prince". Every "Fairy Prince" on the field becomes a Spellcaster monster.


                                      1 cardZoroa, the Magistus Verethragna 1 cardZoroa, the Magistus Verethragna
                                      Zoroa, the Magistus Verethragna
                                      FIRE 8
                                      Zoroa, the Magistus Verethragna
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2900


                                      1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.


                                      2 cardArtemis, the Magistus Moon Maiden 2 cardArtemis, the Magistus Moon Maiden
                                      Artemis, the Magistus Moon Maiden
                                      LIGHT
                                      Artemis, the Magistus Moon Maiden
                                      • ATK:

                                      • 800

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                      1 cardEndymion, the Crescent Magistus 1 cardEndymion, the Crescent Magistus
                                      Endymion, the Crescent Magistus
                                      LIGHT
                                      Endymion, the Crescent Magistus
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Bottom-Right


                                      2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.


                                      1 cardBorreload Savage Dragon
                                      1 cardBorreload Savage Dragon
                                      Borreload Savage Dragon
                                      DARK 8
                                      Borreload Savage Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                      1 cardVahram, the Magistus Divinity Dragon 1 cardVahram, the Magistus Divinity Dragon
                                      Vahram, the Magistus Divinity Dragon
                                      FIRE 8
                                      Vahram, the Magistus Divinity Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2900


                                      1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                      1 cardZoroa, the Magistus Conflagrant Calamity 1 cardZoroa, the Magistus Conflagrant Calamity
                                      Zoroa, the Magistus Conflagrant Calamity
                                      FIRE 8
                                      Zoroa, the Magistus Conflagrant Calamity
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 1500


                                      1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.


                                      1 cardFairy Tail - Wickat 1 cardFairy Tail - Wickat
                                      Fairy Tail - Wickat
                                      DARK
                                      Fairy Tail - Wickat
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1000


                                      2 Level 4 Spellcaster monsters "Fairy Tail" monsters you control whose original Attribute is LIGHT are unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wickat" once per turn. You can detach up to 2 materials from this card; send that many "Fairy Tail" cards from your Deck to the GY, except "Fairy Tail Tales". If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.


                                      1 cardNinaruru, the Magistus Glass Goddess 1 cardNinaruru, the Magistus Glass Goddess
                                      Ninaruru, the Magistus Glass Goddess
                                      EARTH
                                      Ninaruru, the Magistus Glass Goddess
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2400


                                      2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                      1 cardRilliona, the Wondrous Magistus Witch Wardrobe 1 cardRilliona, the Wondrous Magistus Witch Wardrobe
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      LIGHT
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 2800


                                      2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.


                                      ocg
                                      Fairy Tail
                                      5







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